player.position.setTo(300,300);
player.rotation+=.1;
player.r=true;
player.rs=.2;
player.rs=-.1;
player.r=false;
list();
change("brick");
game.add.sprite(80, 0, 'tux');
player2=game.add.sprite(80, 0, 'tux');
bgcolor(200,100,200);