import bge cont = bge.logic.getCurrentController() owner = cont.owner mouse = cont.sensors["movement"] width = bge.render.getWindowWidth() width = width/2 height = bge.render.getWindowHeight() height = height/2 pos = mouse.position posX = width-pos[0] posX = posX*0.03*-1 owner.localPosition.x = posX posZ = height-pos[1] posZ = posZ*0.03 owner.localPosition.z = posZ print(posX)