notes/Blender Mouse Cursor Image-Ca53eBnd.sh
import GameLogic as BGL
cont = BGL.getCurrentController()
owner = cont.owner
mouse = cont.sensors["movement"] 
owner.position = mouse.raySource

#You must have 2 sensors 
#Mouse over any, which needs to match the name in the code - This case "movement"

#and an Always, both need pulse mode "true"

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